The evil genius of Portal 2

Portal 2is going to be amazing. Do you know how I know this? Because a mere fifteen-minute presentation of the game had a room full of cynical, jaded, miserable game “journalists” laughing out loud. That’s whatPortalis all about, as far as I’m concerned. Yes, the puzzles are fantastic and the central gimmick is unique, but it’s the comedy that really setsPortalapart. Portal 2is bloody funny, and that’s what will make a difference....

June 13, 2025 · 4 min · 808 words · Patricia Stanley

The Jimquisition: Two rules for Square Enix

Square Enix loves announcing videogames. It seems to love announcing them more than making the, in fact. This strange addiction is evidence of a problem, and so once againThe Jimquisitionhas to fix everything. This week, I present two simple rules that will help Square Enix and its fans lead a happier life.

June 13, 2025 · 1 min · 52 words · Andrew Newman

The Memory Card .21: Crono’s final act

Chrono Trigger Polish up those trumpets, start decorating the floats — The Memory Card is back! After an extended hiatus between “seasons” (I blame the writer’s strike), the weekly feature that examines some of the most memorable videogame moments of all time is finally making its grand return. It missed you all so much. Whether it is something as epic as saving the universe from destruction or something as seemingly minor as rescuing a kidnapped princess, the main protagonist of a videogame is always asked to be some kind of hero....

June 13, 2025 · 7 min · 1482 words · Michael Holt

The quiet genius of Steve Purcell

If you thought I was done relatinguncomfortable anecdotes from San Diego Comic-Con, you would be wrong. Sometime after my humiliation at the LucasArts booth (to which I subjected myself forthe Cause), I found myself strolling down one of the more peaceful aisles on the showroom floor. At a black-draped booth was a dignified older gentleman whose hat reminded me of Terry Pratchett’s, and whose face reminded me of Lawrence of Arabia: a quiet fervor, a put-upon sort of intelligence....

June 13, 2025 · 3 min · 585 words · Sherry Valdez

The Weekend Hotness: Shark week!

As seen on Weekend Destructainment: This 72-year-old Japanese man is awesome atResident Evil 4. Jon Carnage takes on hippies, the new Monthly Musing topic is up, Storm plays throughGod of War, win an Xbox 360 Slim,Alpha Protocolsold alright and more happened over the weekend. Also, happy shark week! Destructoid Originals:Public Access Destructoid: A rainbow gatheringOtakon ’10: Videogame cosplay and moreAlternate Reality: Blog recapWeekend Destructainment: Kinect 4Monthly Musing: Teh BiasGames of the Week for 8/1/10: Lawn Jockey editionStorm’s Adventure with The God of War Anthology Part 1Community:Community blogs of 07/31 & 08/01...

June 13, 2025 · 2 min · 277 words · Michael Garrett

This Grand Theft Auto IV machinima is full of carnage

YouTuber darkhear13 has a profile full ofGrand Theft Auto IVmachinimas. Hard Charger: Wide Open is his latest work and it’s a real thrill ride. It’s just full of mayhem and captures what makesGrand Theft Autoso much fun. I really want a newGrand Theft Autoalready. Or a remake ofVice City.

June 13, 2025 · 1 min · 49 words · Ethan Brewer

This Thing That I Do: Alex Verrey, Mad Catz PR

[“This Thing That I Do” is a feature on Destructoid where I interview people who work in the gaming industry or people who have achieved something noteworthy to give us some insight into how it all works.] The world of PR has always interested me and the more I work with Destructoid, the more insight I get. The job is one that will always be hugely demanding, with the ultimate goal to get as much amazing press for whichever title they happen to be work on that day....

June 13, 2025 · 9 min · 1874 words · Ashley Lee

This this that I do: Interview with Carlos Ferro

[“This Thing That I Do” is a feature on Destructoid where I interview people who work in the gaming industry or people who have achieved something noteworthy to give us some insight into how it all works.] Voice acting in video games has become more and more of an important focus in the industry, and I’m sure that most will agree that good voice acting can add a lot to the appeal of a game — I still completely melt whenever Alistair talks inDragon Age: Origins....

June 13, 2025 · 5 min · 853 words · Catherine King

Tony Hawk: Shred sells a dismal 3,000 copies at launch

Proof that even Activision can milk a franchise too much has come with news thatTony Hawk: Shredsold an utterly pathetic 3,000 copies during its first week in the United States. Earnings itself the dubious honor of October’s most disappointing performance, the game may as well not have been on store shelves. NPD figures dub it a “virtual no-show” which seems to suggest that the skateboarding series has finally reached the end of its life....

June 13, 2025 · 1 min · 115 words · Steven Morgan

Too much Super Meat Boy news to fit in this headline

Crap, I forgot to read theSuper Meat Boytwitterfor a few days, and it turns out that I missed a f*ck-ton of news. First is the above video, that shows us exactly how terrifyingSuper Meat Boycan be to a 3 year old. If you’ve already decided not to buySuper Meat Boybecause you think it will be too hard, maybe you’ll see something of yourself in this scared little girl. Don’t feel bad, there’s nothing wrong with an appropriate fear of giant moving saws and exploding into a giant sploosh of blood....

June 13, 2025 · 2 min · 248 words · Joanne Mcguire

Transformers: War for Cybertron end credits are amazing

I beatTransformers: War for Cybertronover two weeks ago but was bound by an embargo preventing me from talking about it. That was very difficult, because the end credits to this game are absolutely amazing. Now that the game is out andthe review is up, I want to share the credits with you. There are no real spoilers, but if you want to save the credits for yourself, don’t watch the video....

June 13, 2025 · 1 min · 132 words · Shirley Merritt

True Gaming Legends: Pac-Man

True Gaming Legends profiles another gaming icon,Pac-Manin a hard hitting documentary look at his life which closely mirrors that of the 80s heart throbs, Corey Feldman and Corey Haim. Also included in the documentary is a look atDig Dug, a close friend of Pac-Man who has been battling his addiction with power pellets. This video was created by the New Golden Boys who brought us the original episode ofTrue Gaming Legendswhich documented Link fromThe Legend of Zelda....

June 13, 2025 · 1 min · 106 words · Teresa Jackson

Ubisoft’s I Am Alive still alive, coming Spring 2011

While we were busy looking at Ubisoft games that it was actually talking about at E3 last week, the publisher quietly released a trailer for a game it didn’t bring to the show, the often delayed and mysteriousI Am Alive. The fresh trailer reveals little more than what we already know about the title, which takes place followinga massive earthquakethat tears Chicago to pieces.I Am Alivelooks to put players in the role a survivor (or perhaps more than one) of the disaster, as people try to pick up the pieces of their lives amidst riots and chaos....

June 13, 2025 · 1 min · 163 words · Justin Adams