In a recent interview withEurogamer, Maxis co-founder and designer Will Wright talks about the seriously terribleThe Sims Online, and then hints at the possibility of aSporeMMO. Interestingly, Wright begins the talk by discussing how he is utilizingSporeas if it were a massively-multiplayer online game, without those nasty “design limitations” such as fees or the inability to pause. He then likens those limitations to what eventually sunkSims Online, specifically targeting the fees. Even though Wright seems down on the idea initially, he follows up with a bit of a cryptic statement involving the possibility of a full-blownSporeMMO:

That’s not to say that one day we might not do a massively-multiplayer online version of it, but it’s just not the most interesting initial unveiling of it for me.

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I wonder if the idea of aSporeMMO would have been more interesting to Wright if subscription sales toThe Sims Onlinewould have taken off like expected? Although, now I’m left to question what a trueSporeMMO would even be like. Would users endlessly grind monsters to get a “+3 monster claw” add-on or an epic vagina mount for their phallic creation? The possibilities are endless.

Tower Staff mask in Destiny 2.

Destiny 2 VS Chill Inhibitor.

Hotbar in Final Fantasy XIV

For Honor Lord Shaxx and Saint-14 skins.

Destiny 2 Vault.

Destiny 2 Tonic ingredients shelf.

once human citrus county orange trees

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Fallout 76 new character leaving vault