While I was unable to attend GDC 2011 and meet the wonderful Swery 65, I was able to help him introduce his panel discussion,Game Design in the Coffee. A considerable honor of the highest degree, I think you’ll find.

The above video features myself and a bunch of other game bloggers/reviewers/journalists/whatevers discussingDeadly Premonitionand putting into words what 2010’s weirded game meant on a personal level. It was pretty cool to be part of it.

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Have a look if you want, and let the world know whatDeadly Premonitionmeant toyou.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Destiny 2 Solstice 2025 armor

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

GigabyteMon