Valve is looking forward to seeing what people can do with Project Natal, butLeft 4 Deadwriter Chet Faliszek has urged developers not to create another mass of crappy mini-game collections like the stinking ocean of filth that drowned the Wii. He also promised that Valve would not be developing anything like that for Natal either.

“Hopefully we’ve gotten past the point of mini-games,” says Faliszek, optimistically. “I’m sick of that [makes arm movement]. That’s not a game for me anymore. Let’s get some real interaction going. We have these technologies now that let us interact in different, really exciting ways. It’s developers’ jobs to do something with it. Impress me. Don’t just make sh*tty games I wouldn’t want to play if I had to use a joystick.”

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And what kind of projects would Valve make? Waggle-flavoredLeft 4 Dead?: “We’ll see. You won’t have to make the arm movement of sawing off a zombie’s head in some tiresome mini-game. I can promise you that.”

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