Early in the game’s development — when it existed as nothing more than a tech demo, even —Unchartedexisted differently than what we’ve come to know.

Evan Wells, the co-president of Naughty Dog, recently revealed that the setting of an early iteration ofUnchartedtook place in an underwater facility. The comparison toBioShockcomes from Wells himself, who notes that it’s curious that he’s heard Ken Levine say that the setting of one of the early concepts forBioShockwas a tropical island.

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That tech demo with the underwater facility was what Naughty Dog used to pitch theUnchartedto Sony. The rest, as they say, is history.

Evan Wells walks us through the past, present and future of Naughty Dog[Game Informer]

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