Normally I wouldn’t pimp the work of other sites like this, but Next Gen hasa fantastic articleup detailing the creation ofSystem Shock 2, the spiritual precursor toeveryone’s favorite interactive study in Ayn Rand’s Objectivism. Of course, back in those halcyon days, developers didn’t need the fascist ramblings of long-dead immigrants to tell a story andSS2’sfrightening tale of isolation, cybernetic tampering and psychokinetic zombie monkeys should be required playing for anyone enrolled in Destructoid State University.

The article covers a ton of fascinating information including Ken Levine’s departure from Looking Glass Studios, the influence of Conrad’sHeart of Darknesson the story of SHODAN and why exactly the monkeys were so angry with you.

Article image

If you enjoyedBioShockand managed to missSystem Shock 2, I highly recommend reading this piece, then tracking down a copy ofSS2. It may not have the graphics of Levine’s latest, but none of you’re able to say you aren’t at least a little intrigued by the idea of those pissy simians.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Destiny 2 Solstice 2025 armor

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

GigabyteMon