Console quality in portable games is officially here with Ubisoft’sRayman Originson PS Vita. I say this because the Vita version I saw today looks a lot like its console counterpart. There may be slight differences, but in no way would I say that it’s worse. The game is still beautiful, and the Vita’s OLED screen makes it look even more crisp and vivid than it did on a HDTV when I saw it last.

This pretty platformer does have some touchscreen tricks up its sleeveless sleeves. iPhone style pinch-to-zoom is supported for the game’s camera, letting you pinch to zoom out or open two fingers to zoom in.It was pretty much exactly what I wanted already; portability is just the icing on the cake. Put one of my most anticipated games on my most anticipated game system and I’m happy.

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Rayman Originsonly supports one player on the Vita. Makes sense.

A platformer of this caliber going portable from console and losing little to no visual quality is unheard of. I can’t wait to get my hands on the full game.

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