I know a lot of you think that you don’t like on-rails shooters, but it may be time for you to reconsider that generalization. Console on-rails shooters are really kicking ass of late. Gone are the arcade-style, quarter munching, poorly paced, shallow two hour on-rails blow outs of old, replaced with full length, well-thought out, deliberately paced, POV horror movie-style thrill rides of a new generation.

Would I be happier ifRE:The Darkside Chroniclesjumped off the rails and played more likeRE4? Of course I would. I wish thateverygame withzombies in itplayed likeRE4. I think thatRE4has the best engine ever for “keep away” style 3D shooters. That said, if Ihaveto play a game like that whichdoesn’tcontrol likeRE4, it might as well be one I can comfortably play with friends on the couch, one hand in a bag of pretzels, the other aiming my magnum at a gaggle of Gamma Hunters.

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Yep, the Gamma Hunters fromResident Evil 3are back inDarkside Chronicles, but that’s all I’m going to tell you right now. You’re going to have to hit the jump if you want the rest ofRE:DC‘s new scenario spoiled, or at least, the first twenty minutes of it via off-screen video. Hit the jump for the two-part vid series, curiosity ofWiitalia.

[Note: This is a slightly longer look at this new scenario than the oneHamza showed you a couple days ago, most of which has already been removed by Capcom.

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