Sony just announced over at thePlayStation.Blogthat the first of their “premium”LittleBigPlanetSackboys, based on Old Snake (fromMetal Gear Solid 4) and Sephiroth (fromFinal Fantasy VII), will cost a whopping $1.99 each. These are just the first of the “premium” Sackboys to become available, with other designs “from our PlayStation family and even some outside the family” to come.

Now it would be one thing if these acks did something that other sacks couldn’t do, like stab, or shoot, or realistically shrivel up in cold water, but instead all they have going for them is their resemblance to other videogame characters. As a fan of the Wii’sCheck Mii Outchannel, I’m accustomed to downloading my videogame icon look-a-likes forfree.Two bucks is hardly highway robbery, but it just feels bad to be charged for something my instincts tell me should cost nothing.

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These “premium” sacks seem even more overpriced when you take into consideration that some other finely crafted sackboys (such as the seasonally availableHalloweenandspacesuitboys) will be free to download, and the most detailed and hard-to-make looking sacks (such asthe frogandthe gorilla) will only cost $0.99.

Despite all this bellyaching, I’ll likely be buying all of these suckers, because I’m rich  and cool. That doesn’t mean that I’m not puzzled by these prices. Any of you care to explain why Sony is doing theirLBPDLC this way? Is it simply because… they can?

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