Every week, sort of, Destructoid Features Editor Anthony Burch monologues about games in his “Rev Rant” series.

This week’s rant is about failure, and how curious it is that we’ve accepted the act of stopping the player’s momentum and forcing them to replay up to ten minutes worth of stuff they’ve done before as a punishment for failure.

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I also realize how odd that may sound coming from someone who regularly sings the praises of bothThe VoidandFar Cry 2permadeath runs.

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