Luc Bernard is a 21 year old graphic designer and game developer on the cusp of making his big splash in the game industry with the upcoming WiiWare titleEternity’s Child. After seeing Luc’s work, it doesn’t take long to see that he has a unique perspective on what video games are about. Like Shigeru Miyamoto, the cartoonist who went from designing Donkey Kong to becoming the world’s leading game creator, Luc’s focus on visual design and his almost defiant rejection of familiar game conventions could lead to incredible things.

I recently had the luck of getting through Luc’s hectic work schedule and hordes of fans to actually score an interview with this would be gaming revolutionary.

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Hit the jump to read Luc’s thoughts on being a prostitute, his potential collaboration with Uwe Boll, and his hate of XBLA.

[Thanks toSavantfor the Mr D. pixel art]

John and Molly sitting on the park bench

Dtoid:If you don’t mind, pleases tell us a little bit about your background in game development, and how you see yourself as a game developer.

Dtoid:I had read onGaygamer.comthatEternity’s Childmay feature an openly gay character? Is that true? And if so, does Nintendo know that?

Close up shot of Marissa Marcel starring in Ambrosio

Dtoid: So, what inspires you creatively? Do you have any major influences?

Dtoid:Which sort of music do you enjoy writing more? Wallpaper, or more direct, attention getting work?

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover