Another TIGSource.com competition is complete, and now the rest of us have at least ten new indie games to waste a few hours with.

We’ve reported on theAssemblee Competitionbefore (short version: artists created sprites without direction in the first phase, and programmers took those sprites and built games around them in the second), but now the votes are in and the winners have been announced.

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As was the case with theAdult/Educational Compo, I much prefer the second place entry to the grand prize winner:Bitworldis a relatively fun roguelike, butDungeon’s of Fayte‘s overall structure just blew me away.

InDungeons, you’ve got a limited amount of ingame time to prepare for the arrival of a Big Scary Boss.If you aren’t strong enough to defeat him at the end of the game, sorry — that’s it. Game over. Everybody dies. Oddly fitting that I’d only just play it now, as it has some (very, very) vague structural similarities with the better parts ofMass Effect 2.

John and Molly sitting on the park bench

But I digress. The finalists can be foundhere, and the rest of the entries can downloadedhere. The competition was surprisingly close, so don’t hesitate to check out the lower-placing entries.

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover