Metro 2033may be about post-apocalyptic Russia, but if you thought that would make it the nextFallout 3orS.T.A.L.K.E.R, you’d be dead wrong. Unlike those games,Metro 2033is not goingthe open-world route, giving us something a bit more linear in the name of cohesive storytelling.

“It’s a story-driven, atmospheric, first-person shooter. It’s not an open world game,” THQ EP Dean Sharpe tellsInside Xbox. “The goal was to make a very believable, atmospheric, story-driven game, and I think that we did that.”

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I love a good open-world first-person game, but it’s cool that THQ isn’t jumping on the bandwagon if it feels the game is better served with a more linear structure.Metro 2033seems quite promising, so I hope to see much more of it soon.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.