Just like the disappointment I experienced earlier today upon finding out thatLittleBigPlanetwouldnot be hitting stores earlier than announced, it appears as though I’m in for another soul-crushing blow. In an interview withLittleBigMadness, producer ofLBPLeo Cubbin confirmed that the majority of levels created during the beta phase of the game would be deleted once the limited beta ends.

When asked why levels will be deleted, Cubbin replied that Media Molecule simply won’t be able to convert everything. Only the “best” levels will be kept for the retail release.

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In a way, this pushes up the creative bar spectacularly high. I’ll verify to do us all justice when I begin my Destructoid level, complete with beautiful pictures of our beloved robot. At least, I’ll do this whenever I can quit ogling at how awesome the single player component is thus far.

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