After its unveil in May and strong showing at E3,Starhawkis once again hiding within the walls of LightBox’s Austin office.
Thankfully, LightBox’s office is only a block away from Austin’s lively bar scene on Sixth Street, making for the perfect spot to coax new details out of LightBox president Dylan Jobe — an unusually cheerful, generous guy who genuinely cares about the game he is working on.
How was E3?
Did you have a chance to check out any games, at E3?
You recently set up a Facebook page for feedback and suggestions. Have any fan comments been worked intoStarhawk?
I read you guys cut single-player out ofWarhawk, because you felt it wasn’t up to snuff. How did that inform the way you approached a solo campaign inStarhawk?