I love zombies. More than you do. I keep a copy ofThe Zombie Survival Guideby my bed just in case I ever need to get at it in a hurry, I’ve watchedDawn of the Deadmore times than I can count, and my ultimate dream is to make a zombie movie (or game) starring my sister and Nathan Fillion.

Don’t ask.

Although, perhaps it’s dishonest to say that I actually love zombies. Idespisezombies. Everything about their shambling, their smell, and their mindless instinct to kill instills a deep and murderous hatred in me. I don’t love zombies. I lovekillingzombies.

With that in mind,The Last Stand 2, however inappropriately named, is one of my favorite time-wasting flash games. It combines the way-too-popular castle defense genre with the simple pleasures of blasting zombies and gathering supplies for a cross-country trip to safety. It’s not the best indie zombie game (zindie game?) I’ve ever played — I’m saving an Indie Nation on that one for a rainy day —  but it’s awfully damn fun.

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Gohereand play it, or hit the jump as I explain more about my disgust for the undead

I honestly think that films likeFido, orLand of the Dead, or games likeStubbs the Zombieare goddamnabominations. There is only one opinion on zombies mankind should ever,everhave, and zombie-hugging pro-undead propaganda likeStubbsis only going to cost us more and more lives once the undead plague begins to spread. Zombies should be killed immediately, without hesitation and without prejudice.

John and Molly sitting on the park bench

This is whyThe Last Stand 2is so fun. It doesn’t just deliver on a gameplay scale, but is actively training its players for the impending apocalypse.

The Last Standwas a fun, if simplistic game: you shot zombies during the day, searched for extra weapons and survivors during the night, and after twenty days or so the game ended. The essential mechanics haven’t really changed for the sequel, but the implementation of an ultimate goal gives the game a palpable sense of urgency the first game lacked.

Close up shot of Marissa Marcel starring in Ambrosio

Rather than just hunkering down in one area and building your base up to impenetrable strength, you have to keep moving inTLS2. you’re able to take time repairing your barricades or trying to find guns, yeah, but that’ll be time you could have spent getting supplies together to travel to the next town. If you don’t make it to Union City within 40 days, it doesn’t matter how well you’ve defended your castle: you’re dead.

The great graphics and satisfyingly fast-paced gameplay from the first game remain intact, but now they’re wrapped around a much more satisfying road trip structure. Admittedly, it’s kind of disappointing to reach Union City and have that simply be the end of the game (I was really hoping for a huge, epic shootout with an incredibly large number of ghouls — I guess I’ll have to wait forThe Last Stand 3), but it’s much more fun, and makes for much more strategic gameplay, when you have to balance the desire for immediate strength versus your longterm goal of reaching Union City.

Kukrushka sitting in a meadow

Additionally, I’ve always liked the simple, hybridized gameplay of the actual battles in theLast Standseries. It’s your typical castle defense game where you only have to defend enemies coming from one direction, but the varying speeds of the enemies and weapons, mixed with the unusual upgrading system (unlike regular castle defense games, you don’t get experience points or anything) and the fact that you’re killingfriggin’ zombiesmakes the whole shebang much more entertaining than it really has any right to be.

Finally, it has to be said thatThe Last Stand 2is damned pretty, for a flash game. The death animations are much more detailed than you’d expect from something found on ArmorGames.com, and the whole affair seems appropriately grimy. If there were ever a 2D version ofLeft 4 Dead, it’d probably look a hell of a lot like this.

Lightkeeper pointing his firearm overlapped against the lighthouse background

Anyway,enjoy the game. It’s not as unusual or deep as many of the games I tend to highlight, but it’s harmless fun that supports the merciless destruction of the undead armies. I can’tnotsupport it.

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover