In his keynote at Quakecon, John Carmackrevealedthat the entirely free-to-play model for Quake Live isn’t working. The income from in-game advertising has not proven to be enough to support the project, which means that id will be making some changes.
That sounds like a nice compromise, provided that there will be enough people interested in subscribing so they can host tournaments and so forth. Hey, don’t we hostQuake Livetournaments? Why,I think we do.