Most of us may mockPlayStation Homeas a waste of time and resources, but it’s doubtful Sony cares that it spent two years working on a complete load ofcrap. The crap in question israking it in, and Sony’s pockets are lined with the results of selling pretend chairs for a dollar apiece.

Apparently,Homehas generated more revenue for Sony in its first four days than the rest of the PSN did during its entire launch week. Somewhere out there, people areactually buyingfurniture for their piece of sh*tSecond Lifeknock-off that took valuable R&D away from actual videogame products.

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According to Susan Panico, Sr. Director of the Playstation Network with Sony, it’s a small amount of obsessives generating a lot of money: “It’s a classic 80/20 model, where 20% of your customers create 80% of your income,” she boasts.

I’m shocked that people are even spending more than ten minutes of their life inHome. I downloaded it, installed it, and lasted maybe three minutes, not counting loading times. By the time I got to the second loading screen, I exited, deleted it from my hard drive and never looked back. I suppose if therearepeople crazy aboutHomefor some insane, Satanic reason, I can’t blame them for buying useless bits of digital garbage — there’s bugger-all else to do.

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