The first ViDoc forHalo: Reachhas the Bungie team talking about what they’re doing different from the SPARTANs, the environment, weapons, the Covenant bastards and more. Bungie is going for a more human approach inReachand one of the things they’re improving is the character animation. They’re using motion capture and they’re putting more polygons into the characters which means all the human faces won’t look like they’ve been stepped on a couple of dozen times like inHalo 3.

Alright, I give Bungie. Thedebut trailerdidn’t hook me in, but this new ViDoc has me feeling just like I did when I discoveredHalo: Combat Evolved. Just the fact that Bungie says in this ViDoc that they want to capture the same feelings from the originalHalomakes me very happy.

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The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.