Paradox Interactive’s latestMount and Blade,Warband, might tickle KOEI fans in their special hidden place. The combat in particular has that breezy, disconnected feel of a hollowDynasty Warriorstitle. ButWarbandhas its share of differences. Foremost is the choice of its medieval setting, and of course, the class-based MP mode that support up to 64 players in a single match.
I sawWarbandearlier this afternoon and left the demo unimpressed. The long and sweeping attacks of either melee class made for several uninspired battles against players participating in thegame’s beta. And while I think the tactical options are there to exploit (for example: hold this castle), it’s nigh impossible to get 32 players on the same page without a robust reward system likeMAG. And that’s not to mention that the maps felt dead. A lone castle in a sea of green grass was all that I could find. I need, and want, more time with this one. Give it a spin before I can if you’re interested.