Last week’sSuper Smash Bros.Meleeleveldebatewas a great way to get everyone pumped forSuper Smash Bros. Brawl‘s recent release. While I’m tempted to make this week’s debateBrawlbased, I think it would be best to give it a month or so for everyone to get used to all the levels before making their favorite level decisions. As for the winners and losers of last week’s debate, here are the top results from each voting category:

For this week we move on to one of the most successful first person shooter games of all time:Counter-Strike.  I don’t see the need for a separateCSandCS Sourcedebate, so this week is both games and all their versions wrapped up into one huge headshot debate. Of all the maps made for the game, which level is your favorite, and why? Give it some serious thought, cast your vote and reasons, get some FPS friends to share their opinions as well, and check back next week for the winner.

Article image

Bonus Question:WhichCounter-Strikemap did you like theleast?

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

Article image

The Yeartide Apex tex Mechanica SMG with a Holofoil glow.