Back before that whole Internet thing caught on, serious glitches were a developer’s nightmare and little could be done to remedy the situation outside of replacing faulty game cartridges or discs.

While we still see a game-breaking glitch pop up every now and again, it’s never quite as troublesome as the days back when Sega did what Nintendon’t.

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Take, for instance,Tomb Raider Underworldfor the Wii. According to forum postsNintendo Everythingfound on the Eidos boards, the gameapparently hasa majorissuein the Coastal Thailand level that brings story progression to a halt.

Destructoid has obtained an artist’s rendering of the troublesome bug, as seen above. Forget the fact that it’s taken from the Xbox 360 version ofUnderworld— Lara and her lovely tiger assistant are fugly in the Wii port, so we’re doing you a favor.

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