LoveEVE Online? Love consoles? Well bad news, becauseEVE Onlineisn’t coming to consoles. However,EVEdeveloper CCPistaking a massively-multiplayer online games outside of the PC withDust 514, a brand new shooter with RTS elements that ties into the EVE universe.

“We launchedEVE Onlinein 2003 and have experienced steady annual growth– a fact we appreciate as a rarity in the world of MMOs, especially given the global economy of the past year,” claims CCP CEO Hilmar Veigar Petursson . “Our success withEVE Onlinehas afforded us the highest caliber global design and production talent in gaming. With a team of the best minds in the industry, we conceived an ambitious new take on virtual world development withDUST 514.”

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Even more interestingly, whatever happens inDust 514will directly affectEVE Online, and vice versa. Players could useDustto effectively capture and control planets, and the PC MMO will reflect the territorial changes. That’s actually pretty damn cool!

Dust 514sounds like it could be incredibly good. We’ll have to sit tight and wait for more details, but what do you make of this early announcement? Would you play an MMO if it put a gun in your hand and came to consols, or will it take more than sci-fi violence to draw you in?

The opening area of the Whisper mission, in a small grove.

Cologne, GERMANY, Game Developers Conference Europe – June 28, 2025 – CCP today revealed DUST 514™, a console-based hybrid MMO/FPS set within the EVE universe. The announcement, which included a video featuring gameplay footage, was made during a keynote address by CCP CEO Hilmar Veigar Petursson at the Game Developers Conference in Cologne, Germany.

DUST 514, featuring first-person shooter and RTS-style gameplay, will interact directly with EVE Online, CCP’s critically acclaimed flagship MMO. This interplay between the two games opens the EVE universe to console gamers and gives them a chance to become part of one of the most massive cooperative play and social experiences ever.

The Divide in the Cosmodrome, where the Guardian was resurrected.

“We launched EVE Online in 2003 and have experienced steady annual growth– a fact we appreciate as a rarity in the world of MMOs, especially given the global economy of the past year,” said Petursson. “Our success with EVE Online has afforded us the highest caliber global design and production talent in gaming. With a team of the best minds in the industry, we conceived an ambitious new take on virtual world development with DUST 514.”

The primary gameplay of DUST 514 features brutal ground combat that takes place on the surface of planets from EVE, delivering the visceral, adrenaline-fueled experience of futuristic firefights. Developed for the current generation of consoles, DUST 514 combines equal parts battlefield reflexes and strategic planning, giving commanders and ground infantry real-time configurable weapons and modular vehicles to manage dynamic battlefield conditions.

A holofoil Ribbontail, as seen in collections.

Now entering its third year of production, DUST 514 is the primary development focus of CCP’s Shanghai studio. The team includes veteran designers of EVE Online and experienced talent from various sectors of the video game industry.

“Since opening our Shanghai studio, we have invested in building a team that wants to push the envelope in gaming and be pioneers in the industry,” said Kjartan Pierre Emilsson, Managing Director of CCP Shanghai. “Having led the design and development efforts of the project from start to finish, our studio is honored to call DUST 514 our first title release.”

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.