Gears of War‘sseries senior producer Rod Fergusson hasrecently admittedthat Epic wasn’t feeling as confident as it could have when writing the story for the original game, something he intends to change forGears of War 2. Fergusson has stated that his team is now far more bold in working on a story-driven game, and promises a plot with some “risks” this time around.

“In [the first]Gears Of War, it’s been a long time since Epic did a story-driven game, and so we weren’t as confident as we should have been in telling theGears 1story, and there were certain choices that we didn’t take, because we just weren’t confident that we could pull it off, or that people would believe it, so we backed off of that,” explained Fergusson. “And now, withGears Of War 2, and the success we had withGears 1, we feel a little bit more confident about that. One of the things that I think people are going to take away… [is that] people are going to walk away from the game, at the end of this experience, and go: ‘They took some risks, story-wise, and I’m really surprised in that.'”

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If there was one recurring criticism for the originalGears of War, it was that the story was very bland and uninteresting. Personally, I didn’t mind it, but I’ll be interested to see if Epic can pull off something more engaging. The company isn’t exactly known for exposition more sophisticated than “I’m a massive phallus, here’s my massive phallic gun, suck my massive phallic phallus,” but the studio seems intent on telling a deep story withGears of War 2.

Do you thinkGoW 2will impress with tis writing, or will phallic gun-toting be the order of the day as per usual?

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