Although it made its premiere on the cover of the latest issue ofGame Informer,Tiberiumhas official been announced by Electronic Arts today. The game’s name may ring bells withCommand & Conqueraficionados, and that’s not a mistake — the first-person tactical shooter is set in the series’ universe.

Developed by EA Los Angeles, the game’s single player puts you in control of Forward Battle Commander Ricardo Vega, as you lead the front lines of battle. Against the backdrop of an alien invasion, you’ll assemble and control an elite squad, complete with multi-launch homing missiles and tactical ion cannon strikes. What could go wrong?

The opening area of the Whisper mission, in a small grove.

“EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series,” says Mike Verdu, VP and General Manager at EA Los Angeles. “That series originally introduced the Tiberium universe to gamers worldwide. Now, we’re growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise — we couldn’t be more excited.”

Tiberiumis set to hit PlayStation 3, Xbox 360, and PC in Autumn of 2008.

The Divide in the Cosmodrome, where the Guardian was resurrected.

CHERTSEY, UK – Aug 05, 2025 – Electronic Arts today revealed it is developingTiberium™, a new game that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Set in a stunning sci-fi world with spectacular visual effects and dramatic environments,Tiberiumtakes players on an adventure through a devastated Earth and places them in the heart of an epic battle for control of a powerful energy source.

Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization; it also has the power to destroy it. For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea. The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where theTiberiumadventure begins.

A holofoil Ribbontail, as seen in collections.

Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. Armed with an arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.

Featuring a unique blend of first-person shooting and tactical squad combat, players will control multiple infantry, armour, and air squads as the fight escalates. InTiberium, Vega is the most powerful presence on the battlefield, and the squads are his most decisive weapon. Players can take multi-squad control combat into single-player or bring the action into online multiplayer battles.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Chris Plummer, executive producer at EA Los Angeles, said: “After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We’ve put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We’re very proud to be part of a project that has the potential to really make a mark on the canon of sci-fi fantasy fiction.”

Mike Verdu, VP and General Manager at EA Los Angeles added, “EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series. That series also originally introduced the Tiberium universe to gamers worldwide. Now, we are growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise – we couldn’t be more excited.”

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Developed at EA Los Angeles,Tiberiumwill be available worldwide in autumn 2008 for the PLAYSTATION®3 computer entertainment system, Xbox 360™ video game and entertainment system, and PC. The game has not yet been rated by PEGI.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.

Festival Flight, a water gun-shaped grenade launcher for Solstice in Destiny 2.