Here’s a quick interview/hands-on with Tecmo on their upcoming Wii titleSPRay. The game looks and plays likeZelda,but with some unique elements that give it aBoogermantwist. Disgusting fluids flow like wine in this title. Vomit reveals secret walkways, snot can be stuck to walls to form footholds, and “anti-matter” (euphemism for poop?) is used for some devastating attacks.

To counterbalance all that weirdness,SPRayfeatures manyZeldagameplay mainstays. Dungeon crawling, sword play, item collection, and boss fights are all present, only with less hookshot and more vomit. If this early build is an indication,SPRaywill be one of the more original and surprisingZeldaclones to see release in many years. Nintendo may have dropped the ball with their decidedly un-hardcore ’08 line up, but that gives games likeSPRaya much better chance at succeess.

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