Earlier today, during the keynote address at this year’s QuakeCon, id CEO Todd Hollensheadannouncedthat there will, in fact, be anotherDoomgame. Presumably due to the game being way too early in development there weren’t any trailers or concept art to show attendees.
Hollenshead did give a quick rundown of features that we can expect to see, though, stating that “There will be guns, blood, demons, and gibs.” It might besomething of a stretch, but I’m also predicting that players will be controlling a tough as nails space marine that will be using the guns to evoke blood sprays from the demons while simultaneouslywaxing poeticabout the state of the environment.
The newDoomgame will be using the same id Tech 5 engine as id’s other in-development FPS,Rage. According to John Carmack, though, we can expect it to “look like it’s built on another engine,” due to the newDoomusing “three times the horsepower.”
While it was also announced that this will be a multiplatform release, Carmack was keen to stress that the “guns, blood, demons, and gibs” on the PC version will be looking far better than their console counterparts: “In other words, the PC version of the newDoomshould look significantly better than on the Xbox 360 or PlayStation 3, whereas the console ports ofRagewill be more or less the same visually.”
So, are you looking forward to some new graphically intensive “guns, blood, demons, and gibs?”