It’s very trendy to rag on modern games and say that things were better in the good old days. I’ve certainlyaddressed the topic before. Never mind though, because here’s a bit more ragging!

“Currently I think that games are kind of depressing,” saysLovedeveloper Eskil Steenberg. “If you play the firstZeldagame — it’s 25 years old, but you can do more things in that game than most games you can play today. That tells me we haven’t really gotten very far. The games that are closest are games likeFallout, but they are very scripted.

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“They are sort of brute forcing it. Instead of making a roller-coaster, they’re making a roller-coaster with multiple tracks and various places where you may switch tracks.”

It still gets a raised eyebrow from me when I see a developer — almost always an indie one — declare that the state of modern games is miserable and depressing. Maybe I’m too busy having fun to notice how “scripted” and “restrictive” things are but … wait, there is no but. I’mhaving fun.

John and Molly sitting on the park bench

Have videogames lost the plot?[Eurogamer, viaGoNintendo]

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover