While many gamers hail the originalDeus Exto be one of the greatest games of all time, the designer of the latest installment in the series may not be one of them.

Speaking with Edge, game designer Jean-Francois Dugas calls the original title “kind of slow,” explaining that “there weren’t enough exciting, memorable moments. It was aimed more towards a simulation rather than a game experience.”

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It sounds like Dugas is calling for a bit more action inDeus Ex 3, but that doesn’t necessarily meaning dumbing down features, particularly when it comes to the console versions.

“At this point we don’t know exactly which platforms we’re going to be out on,” he says. “The PC, we’ll be there for sure. But for us, console-isation isn’t about dumbing down features. If we’re to go to console we will want to keep the complexity alive.”

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Deus Ex 3is currently in development at Eidos Montreal, and God help them if they screw this one up.

[ViaVG247]

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