Climax madeSilent Hill: Shattered Memories, and I liked that game. But I also likedResident Evil: Darkside ChroniclesandDead Space: Extraction, two games that Climax’s Sam Barlow kind of dumps on. His dumping point? The rail shooting aspect.
Barlow on rail shooters: “Without badmouthing people, a lot of the games they’ve been complaining about are rail shooters and a rail shooter wouldn’t have sold no matter what platform you put it on because it’s a rail shooter and that’s a niche genre that had its heyday back in the Dreamcast.”
I don’t think that’s what really held them back, though. I think it has more to do with the Wii audience and what type of game they expect. Of course, Climax is feeling pretty good about the “mature game” audience on the Wii after releasingShattered Memories. While I lovedShattered Memories, I’d argue that the other two were definitely more “mature” than it was.
Destructoid, are you so opposed to rail shooters that you’d write a game off as quickly as Barlow did? I replayedPanzer Dragoonlast month, so don’t ask me.
Silent Hill dev: On-rail shooters died with Dreamcast[CVG]