Splash Damage’sBrinkis a game I am very much interested in hearing more about, and from the look of it, I’m not alone. At PAX, not only did the demonstration booth for the game fill up, but the crowd of intrigued gamers even managed to spill over into other booths as well.

Beyond just the unique look ofBrink, which, seriously, you need to see in motion, some of the game’s mechanics have also got me all hot and bothered.

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From the S.M.A.R.T. system (it stands forsomething) that automatically makes your character traverse obstacles so you don’t get stuck in the middle of a gunfight to Splash Damage’s emphasis on mixing single-player with online play, I am pumped for this game.

If you’re half as excited as I am, you should go back and read ourprevious coverageofBrink. Trust me, you’ll be glad you did.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.