An interesting tidbit came out of aBodycountinterview with Codemasters game director Andy Wilson. “We looked atBulletstormand I think it’s fair to say that it was a sort of ‘acid test’ for us,” he tells CVG. “Because they were coming out first we were very interested in how they did and it’s a very good sign.”

“It shows that there’s room around those huge titles likeBattlefieldandMedal of Honor. It’s nice to see that you can still have multi-million-selling FPS games that are not that.Brink‘s the next one.Brink‘s even more extreme thanBulletstorm. I know it’s having some critical problems at the moment but if it does well commercially then that’s another one …”

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It’s funny to see this discussion about the market being saturated by military shooters when we’ve got these three titles, all of which tried to have a standout identity, taking slightly different approaches. At least August is still a ways off.

‘Bulletstorm proves there’s a market outside Call of Duty’ – Codies[CVG]

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.