Recently, upwards of 50,000 peoplesigned a petitiondemanding thatDiablo III‘s color palette be darkened. Luckily for us, the fan outcry wasn’t enough to make Blizzard reconsider the game’s art direction.

Talking toMTV Multiplayer, lead designer Jay Wilson says that “there’s no going back now.” He comments thatDiablo IIIoriginally had a darker color scheme, but the team eventually decided against it.

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“When you have 30 creatures on screen — and four or five different types — target prioritization is a factor. You need to be able to tell those things apart fast, and you can’t do that when your world is gray and your creatures are gray.”

I’m still trying to get over the fact that people were/areactually fightingto get more blacks, greys, and browns intoDiablo III. Do we seriously not have enough games like that already?

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