Dead Space: Extraction gets its own comic, too

Comics. Comics. Comics. More specifically, comics based on games. We’re up to our ears in the s**t.Spyborgs.Prince of Persia.Singularity.Mass Effect.Dante’s Inferno. I have to be missing something. When does it end? Well, not quite yet. Visceral Games and Image Comics has announced that they’ll be teaming up to release a new comic based on the upcoming Wii-exclusive,Dead Space Extraction. Illustrated by Ben Templesmith and penned by Antony Johntson, the comic will present an alternate perspective on the game’s story line....

July 29, 2025 · 1 min · 155 words · Billy Kane

Destructoid nominated at the Games Media Awards

Since its humble beginnings, Destructoid has gone from strength to strength, gaining followers without and within the games industry, growing to a ridiculous size and becoming the largest independent gaming website online. Now we have achanceto add “award-winning” to our ever-growing list of achievements, as ‘Toid has been nominated for the non-commercial website award at Britain’s first everGames Media Awards. Some of you alreadyknow the news, but what you don’t know is that you’ll want to pick up the next issue ofMCVmagazine, on sale in the UK at the end of the month, for a feature that includes yours truly speaking about the nomination....

July 29, 2025 · 2 min · 228 words · Margaret Martinez

Destructoid review: Ninja Gaiden II

Historically, ninja are known for their proclivity for stealth tactics: silently slipping into the fortresses of their enemies, dispatching them quietly, and leaving behind no trace. Evidently, Team Ninja didn’t get the memo. Their Xbox 360 exclusive,Ninja Gaiden II(the sequel to their 2004 ball-breaking Xbox action title), takes any notion of subtlety and jams a blade into its head before violently removing it with a scythe. Ninja Gaiden IIsets young ninja master Ryu Hayabusa on a path of vengeance, determined to put a stop to the Black Spider Clan, who have stolen an ancient artifact that threatens to destroy the human race....

July 29, 2025 · 11 min · 2303 words · Hector Singh

Destructoid review: Weapon of Choice

Weapon of Choicehas been held aloft for a while now as an example of what Community Games can be with some development know-how and a lot of effort. It is one of the most professional looking games to have come from the XNA program, and the fact that ex-Insomniac developer Nathan Fouts was the brain behind it gives the title plenty of clout.Professional looks and name value can get a title pretty far, but it’s no shield against a critical mauling....

July 29, 2025 · 8 min · 1493 words · Jennifer Chen

Destructoid’s games of the week for 08/05/07: Choose your own edition edition!

You awaken in a darkened room. The bed below you seems to be made of unkempt straw, and as you struggle to gather your wits about you, the jagged ends of the stuffing etch a sea of red dots into the side of your leg. Looking to your left you spot your Luger, a glass of water, and a Sonic the Hedgehog plush doll; to your right lies a still-sleeping woman....

July 29, 2025 · 8 min · 1541 words · Destiny Pitts

Diablo 3: Eight players is a party, nine could be too much

Blizzard is still unsure how many people will be involved with the cooperative portion ofDiablo 3. Blizzard executive vice-president Rob Pardo toldIGNat BlizzCon that he was “worried” that too many players could soil the experience. From the interview: We’re a little bit worried that if you go up to too many players that you’re not really going to be playing together anymore. We want to verify it’s a great co-op experience where you really play with the people you’re with, so we’ve just got to experiment and figure out what the optimal number is....

July 29, 2025 · 1 min · 172 words · Vincent Malone

Disney’s DS Magic Connection test was a hard sell

Not too long ago we told you abouta test of something called Disney Magic Connection, which uses a Nintendo DS to help visitors through the theme park. The concept seemed solid, but it looks like Disney had a hard time trying to find visitors that would test the system. The problems had less to do with the hardware, according toJim Hill Media. Guests who actually took part in last week’s test loved the device and its capibilities; the problem was that no one wanted to bother with testing it....

July 29, 2025 · 2 min · 266 words · Eric Thompson

Dr. Wily, the man who tried to save the world

InLex Luthor: Man of Steel, Superman’s greatest nemesis is painted as a man who desperately wants to rid the planet of a creature that could one day be Earth’s greatest threat. In the tenth anniversary episode ofThe Powerpuff Girls, Mojo Jojo succeeds in becoming ruler of the world and uses his knowledge and authority to end wars, eliminate hunger, and deliver free puppies to everyone. Are these cases of abrupt character transformation, or have these villains’ actions been misunderstood from the beginning?...

July 29, 2025 · 9 min · 1827 words · John York

Dragon Age will ‘Return to Ostagar’ at a later date

Brad Nicholson would have written this story but he was too busy. Doing what, you say? Well, it wasn’t crying, I can assure you. It was something really manly, like bench pressing live tigers or opening a jar of olives for Satan because he’s too much of a pussy. Yeah, it’s totally not because he was weeping. Over on the Bioware message boards, Chris Priestly broke the news that the “Return to Ostagar” DLC expansion forDragon Age: Origins, expected to be released today, has been delayed....

July 29, 2025 · 1 min · 169 words · Jennifer Mcdaniel

Dragon Age: The Calling announced as new prequel book

We’d already heard that yet another prequel novel was coming for BioWare’s upcoming RPGDragon Age: Origins, and todayThe Callinghas officially been announced. The book continues the plot ofThe Stolen Throneand details the return of the Grey Wardens, along with their clash against a resurgent Darkspawn. By all accounts,The Callingappears to have more direct links to the upcomingOriginsgame thanThe Stolen Thronedid, with characters and plot that have more relevance to the adventure we’ll actually be playing....

July 29, 2025 · 3 min · 566 words · Shannon Gray

Dtoid review: Tale of two Bombermans

Besides my voice track that got all frizzled for some reason, I think this video review of bothBomberman: Act Zerofor the Xbox 360 andBombermanfor the PSP will give you a good idea of what to expect with each game.Bottomline:If you own a 360 and have a bunch of friends online who would like to playBomberman, then I suggest you all get the game. However, if you have no friends, skipAct Zerobecause there’s hardly anyone else to play online with and online is the only viable part of the game....

July 29, 2025 · 1 min · 100 words · Brian Williams

Duke Nukem Critical Hour ‘coming along quite well’

It’s easy to forget about Apogee’sDuke Nukemtrilogy coming to the Nintendo DS and PlayStation Portable. The first game,Critical Houris being covered up by that same mysterious veil that 3D Realms employs so well withDuke Nukem: Forever. Until recently, our knowledge base was next to nothing. Now, we have a progress report of how the game’s 3D graphics are coming along. A member on Apogee’s forums for the trilogyasked for some news....

July 29, 2025 · 1 min · 183 words · Roberta Pearson

E3 2007 Post-Mortem: Niero and Linde on the new E3

At this year’s E3, there was one big question exchanged between journalists, industry folk, and pretty much everybody present: do you like the new E3? How different is it? Where thehellare all the scantily-clad booth babes? Sure, that might’ve sounded like three questions, but they’re all part of a greater theme: the new versus the old. Those familiar with the epic saga of one Destru C. Toid knows how this little experiment came to be: Niero created a Web site with the aim of fooling the E3 people and letting him into the show....

July 29, 2025 · 11 min · 2209 words · Yesenia Zimmerman